How Busy Was Thorpe Park on Friday, 11 September 2026?
Thorpe Park was quiet on Friday, 11 September 2026. Across the day the average wait across all rides was 12 minutes, with the longest queue reaching 48 minutes for Stealth around 14:00. The full hour-by-hour breakdown for every ride is below.
Average wait in minutes per ride per hour (UK time), recorded on the day from the park's live wait-time system.
- Longest wait of the day: Stealth at 48 minutes (around 14:00).
- Average across all rides: 12 minutes.
- Quietest hour: 10:00 UK time.
| Ride | 10:00 | 11:00 | 12:00 | 13:00 | 14:00 | 15:00 | 16:00 | Avg |
|---|---|---|---|---|---|---|---|---|
| Stealth | 12 | 43 | 39 | 37 | 48 | 40 | 29 | 35 |
| Hyperia | 37 | 40 | 37 | 31 | 34 | 32 | 21 | 33 |
| Nemesis Inferno | 20 | 17 | 22 | 23 | 35 | 28 | 8 | 22 |
| Samurai | – | – | – | – | 14 | 26 | 13 | 18 |
| SAW - The Ride | 12 | 19 | 26 | 17 | 13 | 12 | 6 | 15 |
| Colossus | 7 | 23 | 23 | – | – | 5 | 18 | 15 |
| The Swarm | 6 | 23 | 24 | 9 | 13 | 10 | 10 | 14 |
| Ghost Train | – | – | 12 | 18 | 18 | 11 | 10 | 14 |
| Rush | 5 | 12 | 11 | 9 | 12 | 8 | 5 | 9 |
| Detonator | 5 | 10 | 14 | 10 | 8 | 9 | 5 | 9 |
| Storm Surge | 5 | 10 | 11 | 11 | 11 | 6 | 6 | 9 |
| Depth Charge | 5 | 6 | 9 | 7 | 8 | 10 | 10 | 8 |
| The Walking Dead©: The Ride | 5 | 13 | 8 | 6 | 8 | 5 | 5 | 7 |
| Big Easy Bumpers | 5 | 5 | 8 | 5 | 7 | 8 | 6 | 6 |
| Quantum | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| Tidal Wave | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| Flying Fish | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| Dobble Tea Party | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| Mr Monkey's Banana Ride | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| High Striker | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| Ready Player One 4D Experience | Age Rating 12A | – | – | 5 | 5 | 5 | 5 | 5 | 5 |
Cells show the average standby wait during that hour. Blue = 20 min or under, orange = 21–60 min, navy = over 60 min.
What happened on Friday, 11 September 2026
Friday 11 September was a quiet day at Thorpe Park. Across every ride we recorded, the average standby wait came out at 12 minutes, roughly 42% below the 21-minute average across every day we have recorded.
That makes it a quieter-than-usual Friday — other Fridays in the archive average 21 minutes. Against September as a whole, which averages 18 minutes, it was one of the lighter days of the month.
Queues stayed remarkably level all day rather than showing the usual lunchtime hump — there was no obviously good or bad hour to be walking around the park. The quietest hour across the park was 10:00. The single longest queue we recorded was Stealth at 48 minutes, around 14:00.
The rides holding the longest queues were Stealth, Hyperia and Nemesis Inferno — Stealth averaged 35 minutes across the whole day and touched 48 at its worst. At the other end, 13 rides averaged 10 minutes or less — Rush, Detonator, Storm Surge and Depth Charge were close to walk-on for most of the day. The spread between the busiest and quietest ride was 30 minutes, which is wide enough that where you chose to walk mattered more than when you arrived.
On a day at this level, the standard tactics are enough on their own. Arriving at opening and working through the headline coasters first would have cleared the biggest queues before they built, and there would have been no case for paying to skip anything. You can compare this with other dates in the full archive, work out which days of the year behave like this using the queue calendar, and read the underlying tactics in our guide to beating the queues.
Based on readings taken every 2 minutes across 7 hours of operation, from 10:00 to 16:00, covering 21 rides. Figures are the wait times posted by the park, averaged per hour; a dash in the table means the ride reported no wait for that hour, usually because it was closed.
