Thorpe Park Queue Times

How Busy Was Thorpe Park on Friday, 10 July 2026?

Thorpe Park was busy on Friday, 10 July 2026. Across the day the average wait across all rides was 29 minutes, with the longest queue reaching 106 minutes for Hyperia around 12:00. The full hour-by-hour breakdown for every ride is below.

Average wait in minutes per ride per hour (UK time), recorded on the day from the park's live wait-time system.

  • Longest wait of the day: Hyperia at 106 minutes (around 12:00).
  • Average across all rides: 29 minutes.
  • Quietest hour: 18:00 UK time.
Ride09:0010:0011:0012:0013:0014:0015:0016:0017:0018:00Avg
Hyperia–619210688906244323568
Storm Surge–14698075767643384557
The Swarm–2684807970393318548
Tidal Wave–648738080654222547
SAW - The Ride–22698073594333131045
Colossus–1680618749392019542
Nemesis Inferno–206078755540238540
Stealth–1453685955342410536
The Walking Dead©: The Ride–105164465435186532
Rush–8454335402820161528
Ghost Train–––504337281171027
Samurai–1132403737271911524
Depth Charge57283033352720131521
Detonator–523412130197101018
Flying Fish–7232325241985515
Big Easy Bumpers–514222120161510514
Quantum–5131719211655512
Dobble Tea Party–551112995557
Mr Monkey's Banana Ride–551091165557
High Striker–555121355557
Ready Player One 4D Experience | Age Rating 12A–––555555–5

Cells show the average standby wait during that hour. Blue = 20 min or under, orange = 21–60 min, navy = over 60 min.

What happened on Friday, 10 July 2026

Friday 10 July was a busy day at Thorpe Park. Across every ride we recorded, the average standby wait came out at 29 minutes, about 41% above the 21-minute average across every day we have recorded.

That makes it a busier-than-usual Friday — other Fridays in the archive average 21 minutes. It also sits in line with July as a whole (27 minutes).

Queues followed the usual pattern: they built through the morning, peaked across the middle of the day (averaging 44 minutes between 12:00 and 15:00), then eased off through the afternoon. The quietest hour across the park was 18:00. The single longest queue we recorded was Hyperia at 106 minutes, around 12:00.

The rides holding the longest queues were Hyperia, Storm Surge and The Swarm — Hyperia averaged 68 minutes across the whole day and touched 106 at its worst. Five rides averaged 45 minutes or more, which is the point at which a day starts to feel like queueing rather than riding. At the other end, four rides averaged 10 minutes or less — Dobble Tea Party, Mr Monkey's Banana Ride, High Striker and Ready Player One 4D Experience | Age Rating 12A were close to walk-on for most of the day. The spread between the busiest and quietest ride was 63 minutes, which is wide enough that where you chose to walk mattered more than when you arrived.

At this level the day needs a plan. The first and last hours are worth several times the middle of the day, the lunchtime peak is best spent on the higher-throughput rides, and this is the point at which a single targeted Fastrack on the worst-moving queue starts to make financial sense. You can compare this with other dates in the full archive, work out which days of the year behave like this using the queue calendar, and read the underlying tactics in our guide to beating the queues and our analysis of whether Fastrack is worth it.

Based on readings taken every 2 minutes across 9 hours of operation, from 10:00 to 18:00, covering 21 rides. Figures are the wait times posted by the park, averaged per hour; a dash in the table means the ride reported no wait for that hour, usually because it was closed.

← 2026-07-09  |  2026-07-11 →

← All archived days  |  Live queue times  |  Queue calendar