How Busy Was Thorpe Park on Saturday, 13 June 2026?
Thorpe Park was moderately busy on Saturday, 13 June 2026. Across the day the average wait across all rides was 19 minutes, with the longest queue reaching 67 minutes for The Swarm around 11:00. The full hour-by-hour breakdown for every ride is below.
Average wait in minutes per ride per hour (UK time), recorded on the day from the park's live wait-time system.
- Longest wait of the day: The Swarm at 67 minutes (around 11:00).
- Average across all rides: 19 minutes.
- Quietest hour: 18:00 UK time.
| Ride | 09:00 | 10:00 | 11:00 | 12:00 | 13:00 | 14:00 | 15:00 | 16:00 | 17:00 | 18:00 | Avg |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Hyperia | – | 59 | 63 | 51 | 54 | 55 | 52 | 61 | 46 | – | 55 |
| Storm Surge | – | 11 | 34 | 39 | 37 | 44 | 42 | 39 | 39 | – | 36 |
| The Swarm | – | 11 | 67 | 48 | 38 | 36 | 40 | 36 | 18 | 15 | 34 |
| SAW - The Ride | – | 21 | 40 | 42 | 41 | 41 | 37 | 19 | 27 | 15 | 31 |
| Nemesis Inferno | – | 27 | 47 | 38 | 42 | 31 | 29 | 29 | 15 | 5 | 29 |
| Ghost Train | – | – | – | 33 | 30 | 30 | 30 | 22 | 15 | 15 | 25 |
| Depth Charge | 33 | 15 | 22 | 25 | 37 | 23 | 20 | 23 | 21 | 25 | 24 |
| Stealth | – | 11 | 32 | 40 | 20 | 23 | 28 | 25 | 13 | 10 | 22 |
| Rush | – | 8 | 23 | 26 | 21 | 19 | 26 | 18 | 16 | 10 | 19 |
| Samurai | – | 8 | 24 | 28 | 20 | 17 | 18 | 20 | 12 | – | 18 |
| Colossus | – | 12 | 40 | 21 | 23 | 16 | 15 | 11 | 5 | 5 | 16 |
| The Walking Dead©: The Ride | – | 5 | 21 | 30 | 7 | 13 | 9 | 8 | 15 | 15 | 14 |
| Tidal Wave | – | 5 | 6 | 9 | 15 | 21 | 26 | 16 | 16 | 15 | 14 |
| Vortex | – | 5 | 17 | 5 | 15 | 15 | 20 | 19 | 15 | 15 | 14 |
| Flying Fish | – | 12 | 17 | 12 | 17 | 12 | 12 | 13 | 13 | 5 | 13 |
| Quantum | – | 5 | 10 | 10 | 15 | 12 | 11 | 15 | 15 | 15 | 12 |
| Detonator | – | 5 | 17 | 18 | 11 | 10 | 15 | 9 | 9 | 5 | 11 |
| Mr Monkey's Banana Ride | – | 5 | 7 | 5 | 5 | 12 | 10 | 9 | 7 | 10 | 8 |
| Big Easy Bumpers | – | 5 | 7 | 10 | 10 | 10 | 6 | 8 | 6 | 5 | 7 |
| Dobble Tea Party | – | 5 | 5 | 6 | 8 | 6 | 5 | 5 | 5 | 5 | 6 |
| High Striker | – | 5 | 10 | 8 | 7 | 6 | 7 | 5 | 5 | 5 | 6 |
| Ready Player One 4D Experience | Age Rating 12A | – | – | – | 5 | 5 | 5 | 5 | 5 | 5 | – | 5 |
Cells show the average standby wait during that hour. Blue = 20 min or under, orange = 21–60 min, navy = over 60 min.
What happened on Saturday, 13 June 2026
Saturday 13 June was a moderately busy day at Thorpe Park. Across every ride we recorded, the average standby wait came out at 19 minutes, which is close to the 20-minute average across every day in our archive.
That is a typical Saturday by our records, which average 19 minutes. Against June as a whole, which averages 16 minutes, it was one of the heavier days of the month. Weekends are consistently the busiest part of the week here, so this is the harder end of the spectrum to plan around.
Queues followed the usual pattern: they built through the morning, peaked across the middle of the day (averaging 22 minutes between 12:00 and 15:00), then eased off through the afternoon. The quietest hour across the park was 18:00. The single longest queue we recorded was The Swarm at 67 minutes, around 11:00.
The rides holding the longest queues were Hyperia, Storm Surge and The Swarm — Hyperia averaged 55 minutes across the whole day and touched 63 at its worst. At the other end, five rides averaged 10 minutes or less — Mr Monkey's Banana Ride, Big Easy Bumpers, Dobble Tea Party and High Striker were close to walk-on for most of the day. The spread between the busiest and quietest ride was 50 minutes, which is wide enough that where you chose to walk mattered more than when you arrived.
This is the level at which planning starts to pay. Rope-dropping the two rides with the longest queues, eating before 12:00, and saving re-rides for the final hour would each have been worth roughly one extra ride over the day. You can compare this with other dates in the full archive, work out which days of the year behave like this using the queue calendar, and read the underlying tactics in our guide to beating the queues.
Based on readings taken every 2 minutes across 9 hours of operation, from 10:00 to 18:00, covering 22 rides. Figures are the wait times posted by the park, averaged per hour; a dash in the table means the ride reported no wait for that hour, usually because it was closed.
