Thorpe Park Queue Times

How Busy Was Thorpe Park on Monday, 21 September 2026?

Thorpe Park was exceptionally quiet on Monday, 21 September 2026. Across the day the average wait across all rides was 10 minutes, with the longest queue reaching 47 minutes for Hyperia around 11:00. The full hour-by-hour breakdown for every ride is below.

Average wait in minutes per ride per hour (UK time), recorded on the day from the park's live wait-time system.

  • Longest wait of the day: Hyperia at 47 minutes (around 11:00).
  • Average across all rides: 10 minutes.
  • Quietest hour: 16:00 UK time.
Ride10:0011:0012:0013:0014:0015:0016:0017:00Avg
Hyperia304743403837282536
The Swarm131715121410101013
Stealth719181516166513
Storm Surge591315211812–13
Ghost Train––1420111691013
Samurai582015––––12
Nemesis Inferno12221681195511
SAW - The Ride925196955510
Colossus10231051465510
Rush512851378159
Depth Charge555551312158
The Walking Dead©: The Ride55712145557
Detonator5775107556
Quantum555555555
Tidal Wave556566555
Flying Fish555555555
Dobble Tea Party555555555
Mr Monkey's Banana Ride555555555
Big Easy Bumpers555555555
High Striker555555555
Ready Player One 4D Experience | Age Rating 12A––55555–5

Cells show the average standby wait during that hour. Blue = 20 min or under, orange = 21–60 min, navy = over 60 min.

What happened on Monday, 21 September 2026

Monday 21 September was an exceptionally quiet day at Thorpe Park. Across every ride we recorded, the average standby wait came out at 10 minutes, roughly 50% below the 20-minute average across every day we have recorded.

That makes it a quieter-than-usual Monday — other Mondays in the archive average 22 minutes. Against September as a whole, which averages 17 minutes, it was one of the lighter days of the month.

Queues stayed remarkably level all day rather than showing the usual lunchtime hump — there was no obviously good or bad hour to be walking around the park. The quietest hour across the park was 16:00. The single longest queue we recorded was Hyperia at 47 minutes, around 11:00.

The rides holding the longest queues were Hyperia, The Swarm and Stealth — Hyperia averaged 36 minutes across the whole day and touched 47 at its worst. At the other end, 14 rides averaged 10 minutes or less — SAW - The Ride, Colossus, Rush and Depth Charge were close to walk-on for most of the day. The spread between the busiest and quietest ride was 31 minutes, which is wide enough that where you chose to walk mattered more than when you arrived.

A day like this is what people mean when they talk about the park being empty. On this level of demand there is little to plan around: you can ride in whatever order you like, Fastrack would have been wasted money, and re-rides are essentially free. You can compare this with other dates in the full archive, work out which days of the year behave like this using the queue calendar, and read the underlying tactics in our guide to beating the queues.

Based on readings taken every 2 minutes across 8 hours of operation, from 10:00 to 17:00, covering 21 rides. Figures are the wait times posted by the park, averaged per hour; a dash in the table means the ride reported no wait for that hour, usually because it was closed.

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