Thorpe Park Queue Times

How Busy Was Thorpe Park on Monday, 29 June 2026?

Thorpe Park was very busy on Monday, 29 June 2026. Across the day the average wait across all rides was 41 minutes, with the longest queue reaching 142 minutes for Hyperia around 14:00. The full hour-by-hour breakdown for every ride is below.

Average wait in minutes per ride per hour (UK time), recorded on the day from the park's live wait-time system.

  • Longest wait of the day: Hyperia at 142 minutes (around 14:00).
  • Average across all rides: 41 minutes.
  • Quietest hour: 10:00 UK time.
Ride09:0010:0011:0012:0013:0014:0015:0016:0017:0018:00Avg
Hyperia497912812914211010910390104
The Swarm257611010911110170766583
SAW - The Ride166792102989874443069
Nemesis Inferno1561851071008467362064
Colossus146397101807646272058
Stealth13537990907758302057
Storm Surge9457878756957356056
Tidal Wave5377661806747321547
Rush8527166745141352547
The Walking Dead©: The Ride5386470845443192044
Samurai305038443038
Ghost Train5757553618101035
Detonator5263937393329181026
Depth Charge55223637403626171524
Flying Fish5183332302016101019
Big Easy Bumpers5921233018145514
Mr Monkey's Banana Ride5714131512105510
Dobble Tea Party55101013105558
High Striker559111756558
Ready Player One 4D Experience | Age Rating 12A5555555

Cells show the average standby wait during that hour. Blue = 20 min or under, orange = 21–60 min, navy = over 60 min.

What happened on Monday, 29 June 2026

Monday 29 June was a very busy day at Thorpe Park. Across every ride we recorded, the average standby wait came out at 41 minutes, about 108% above the 20-minute average across every day we have recorded.

That makes it a busier-than-usual Monday — other Mondays in the archive average 21 minutes. Against June as a whole, which averages 15 minutes, it was one of the heavier days of the month.

Queues followed the usual pattern: they built through the morning, peaked across the middle of the day (averaging 59 minutes between 12:00 and 15:00), then eased off through the afternoon. The quietest hour across the park was 10:00. The single longest queue we recorded was Hyperia at 142 minutes, around 14:00.

The rides holding the longest queues were Hyperia, The Swarm and SAW - The Ride — Hyperia averaged 104 minutes across the whole day and touched 142 at its worst. Nine rides averaged 45 minutes or more, which is the point at which a day starts to feel like queueing rather than riding. At the other end, four rides averaged 10 minutes or less — Mr Monkey's Banana Ride, Dobble Tea Party, High Striker and Ready Player One 4D Experience | Age Rating 12A were close to walk-on for most of the day. The spread between the busiest and quietest ride was 99 minutes, which is wide enough that where you chose to walk mattered more than when you arrived.

Days like this are the hardest to enjoy without preparation. Arriving before the gates open is close to essential, the middle of the day is best avoided on the headline coasters entirely, and if you were ever going to buy Fastrack, this is the kind of day it is actually worth it on. You can compare this with other dates in the full archive, work out which days of the year behave like this using the queue calendar, and read the underlying tactics in our guide to beating the queues and our analysis of whether Fastrack is worth it.

Based on readings taken every 2 minutes across 9 hours of operation, from 10:00 to 18:00, covering 20 rides. Figures are the wait times posted by the park, averaged per hour; a dash in the table means the ride reported no wait for that hour, usually because it was closed.

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